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FMP

Week 1: Modeling the UI of Maya.

This week I wanted to start off with my UI modelling. I began by modelling the move tool and it was a bit funny because I was clicking on a random box so I could see the references. I just selected the box in the centre of the move to match it right.

Move

Next, I worked on the view box which did not take long just added a bevel and rounded corners. After that, I started working on the modelling tool kit, which took a bit longer than I thought, because of the UV’s.

Next, I modelled the toolbox, the shelf bar, the timeline, and the play and stop buttons. Then placed it around a person so I can get a feel of the layout  

Layout

For next week I need to model a few more things and start texturing.

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