We had to fix our modal jaw so that we could make the puppet movement with our modal. When I say puppet movement I mean to say the jaw going up and down. After making surer that our joints are in the right place we started working on the facial reactions.
So to get the facial reactions we use the shape editor tool. When you click on the shape editor a new window opens and then you need to add a target and make sure you have clicked on the edit button then go to sculpting and use the tool to get an expiration you like then when your happy with the face switch the edit off. Then you can move the control front and back to achieve the expiration. This way we had to so smile, frown and blink.


The tools we used in this class:- Shape Editor, Sculpting, Pull, Paint Skin Weights and Timeline.