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Week 9: Lips Syncing.

Last week Nick told us to get audio so that we can sync with the face we model. So I thought I will use a shot from Loin King, but then Nick told me to use something which not animated. So I picked up this.

The Departed.

After I downloaded the video we had to put it in After effects or Premer pro and then export it as a jpg and the audio had to be converted to WAV format to put it in Maya. To import the video on your background of the Maya window we had to go to view>import image> then select the 1st jpg where to have saved it> import, then go to image plane attributes then click on a use image sequence.

If you have edited your video and the jpg doesn’t start from 1 then in frame offset put the number it states from and it should line up. To import the sound you need to right-click on the timeline go to audio> import audio select, then your audio should be there.

The first step in lips syncing is to open the mouth of the model when your reference character opens his/her mouth and keyframe it at the right time. Nick told that was the better way to do it if we don’t have a reference, we should keep our hand under our jaw and say the lines and when we feel our mouth pushing down on our hand add a keyframe there. The next step is to open the shape editor and use the sculpting tool to make the facial expiration. and keyframe it with the mouth opening and closing

Lips Syncing.
whit3fck (2013),The Departed - Maybe. Maybe not. Maybe fuck yourself. YouTube[Online Video]. Available fromhttps://www.youtube.com/watch?v=7JYJhWIwGUw&ab_channel=whit3fck [9th November 2022].

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