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Week 8: Planar Tracking.

The class started with reviewing last week’s iPhone homework. Then we moved on to class, and Gonzalo started talking about different ways of reformating and how it affects the image. Then moved to Concatenation so it means is the ability to perform one single mathematical calculation across several tools in the Transform family. This single calculation (or filter) allows us to retain as much detail as possible basically if don’t use the transform tools family in the right way we will lose the quality of the footage.

The shuffle node is used when you liked to change the RGBA as a different output for example if you want to change your reds to blue you can do this by using shuffle. Using this node we can edit the layers or one layer in the EXR file. We can also calculate the depth of the image by using this. 

Shuffle Node and its setting.
To find out the depth

Tracking in 2.5D spaces, to achieve this we need to add a plant tracker, which is the same as the roto tool. We need to add 4 points so that we can track that space, then click on the display_grid_lines then move the grid to the perspective of the posters so we can cover it, click on the CornerPin2D (absolute) and add a merge A to the CornerPin2D (absolute) the B to the footage.

Plant tracker settings.

For the homework, we had to cover the old poster and add whichever poster we like.

We also had to work on our balloon festival.

In this class, we got to learn how to clean up the walls or any surface in 2D spaceĀ and how to use the shuffle node and I feel it is beneficial for understanding the depth.

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